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AI Insights · Timothy · October 2022

Top 5 Disney Games on Android in the US, Q3 2022

Discover the performance of the top 5 Disney games on Android in the United States during Q3 2022, including trends in downloads, revenue, and active users.

Top 5 Disney Games on Android in the US, Q3 2022

In the third quarter of 2022, the top 5 Disney games on the Android platform in the United States showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared, based on data from Sensor Tower.

Disney Mirrorverse saw its weekly revenue peak at approximately $330K at the end of June, before gradually declining to around $89K by the end of September. Weekly downloads showed a significant dip from 91.6K in late June to 15.9K by the end of the quarter. Meanwhile, the game’s active users fluctuated, starting at 88K in late June, peaking at 122K in mid-July, and ending the quarter at 60.5K.

Disney Coloring World experienced stable weekly revenue, maintaining around $5K to $6K for most weeks, with a slight dip to $2.7K in mid-September. Downloads were stronger at the beginning of the quarter, peaking at 20.6K in mid-July, and then gradually declining to about 5.3K by the end of September. Active users followed a similar trend, starting at 17.8K in late June, rising to 33.3K in mid-July, and then decreasing to 15.5K by the end of the quarter.

Star Wars™: Galaxy of Heroes maintained strong weekly revenue throughout the quarter, with figures consistently around $530K to $670K. Weekly downloads started at 16.9K in late June but dropped to 7.3K by the end of September. Active users also saw a decline from 493K in late June to approximately 352K by the end of the quarter.

MARVEL Strike Force: Squad RPG had impressive weekly revenue, peaking at around $866K in mid-July and maintaining figures generally above $600K. Downloads fluctuated slightly, starting at 9.5K in late June and ending at 7.7K by the end of September. Active users showed a consistent trend, starting at 109K in late June, peaking at 144K in mid-July, and closing the quarter at approximately 121K.

LEGO® Star Wars™: TFA had modest weekly revenue, generally around $200 to $350 throughout the quarter. Weekly downloads were relatively stable, starting at 7.6K in late June, peaking at 11.5K in early August, and ending at 7.6K by the end of September. Active users showed minimal fluctuation, starting at 10.8K in late June and ending the quarter at 11.3K.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022